Colefordian Light Frigate "Malevolence"
Malevolence-class are the Colefordian class of light frigates built to be as fast as possible, even sacrificing the possible armament in favor of reaching maximum speed, as well as good angles at which they could maintain speed thanks to large jibs and spanker. These ships were used when the smaller ships would not be as effective as well as taking delivery jobs due to their relatively high cargo capacity.
Even though their armament is very limited and chasers are absent they were quite effective in combat with ships of their kind sometimes even taking on larger ships (but not returning to port afterwards).
Their rigging can be characterised by dispropotionally wide sails, all for the favor of speed, and samely strong masts to hold them.
The lead ship, CES Malevolence saw much action as well as peacefully delivering goods to outposts and forts.
Length by the weather deck: 40 meters.
Width: 4.5 meters.
Height (from waterline to top of mainmast): 41meters.
Draft: 5 meters.
Max speed: 13.5 knots.
26 medium guns: 13 per broadside.
Full Boarding equipment.
Detailed exterior and cabin.
Working animated sails.
Simplified sailing system.
Working bell.
Animated rudder and wheel.
Working anchors.
Chain pumps and fire pump.
Destructibility – masts collapse, which affects the maximum speed.
1-man gunnery.
Rolling bow salvo.
Firing
Approach a handle facing a broadside you want to fire (Starboard or port).
Press [1].
Wait for guns to roll out.
Hold Trigger to fire.
Sailing
Find a handle on helm’s left side, W/S to give sail commands, A/D to steer.
To your attention, DO NOT sail at full canvas in very heavy wind. Masts will not hold the strength and will collapse!
It is recommended to play at Medium physics to avoid physical issues with sails.
She is optimised for Multiplayer and overall fun to play with.
Has a few secret QoL features.
Lacks the rigging for optimisation sake.
Do not reupload without my permission!