Of Fire and Steel
Hello, This mod is a realism overhaul focused on making firearms and gunpowder-focused armies not only viable, but realistic.
Features:
Bullets will (usually) one-hit kill most small entities (which should be expected of a .72 calibre musket ball travelling just shy of 1100 ft/s) and have more realistic ranges.
Gunpowder Artillery has realistic ranges (as in they can usually fire across the map)
Most Warmachines (ala Tanks, and Constructs) have high missile resist
Skeletons have high missile resist (will be changed to high parry at a later date)
Zombie, Skavenslave, and Goblin numbers increased significantly
Dwarven Tanks (Thanks to Chaos Robie and sebitudoreci: Dwarf Juggernaut)
High-tier Dwarf Snipers (thanks to zerg93: Dwarf Barragers)
Low-tier Empire Handgunners/Spearmen (thanks to suspicious: Empire Fusiliers- Sigmarite Line Infantry!)
Elves have realistic Longbow Ranges, and high accuracy
If you have more questions about the mod, see the guide post below which goes into more detail on the changes and arguments for those changes.
Enjoy!