Imperator: Infinitus

If you liked this item, please rate it up on Steam Workshop page.

Author: Autocrat

Last revision: 12 May, 2024 at 13:53 UTC

File size: 4.67 MB

On Steam Workshop

Description:
Imperator: Infinitus

Imperator: Infinitus aims to remove the most egregious and artifical limitations of Imperator: Rome to unlock its true potential as a strategy game.

This mod is made to enhance the game without overhauling the central mechanics. Specifically for people like myself that prefer the base game over the Invictus mod which overhauls Imperator: Rome so much that it is practically a different game.

Extended Timeline

In the base game, Imperator: Rome ends at 27 BC (727 AVC) when Augustus became the first Roman emperor. This is an extremely limited timeframe, and practically forces the player to play extremely aggressive and rushed if they want to build a large imperium before the end date.

In Imperator: Infinitus the end date is extended to 2024 AC (2777 AVC). Playing until the modern day gives you plenty of time to finish building your realm. No longer does every ruler need to be a frenzied expansionist, now you can give playing tall and diplomacy a try without that looming deadline.

Unlocked Traditions

Imperator: Rome places hard restrictions of how much military traditions you can learn. If you want to continue to advance your military then you’ll have to integrate vast amounts of random cultures. While this as a concept does not sound bad, its execution is rather janky.

Historically, conflict and trade with other civilizations were more than sufficient to allow civilizations to learn from each other. There is no need for Rome to integrate all of Gaul or Carthage before they can reform their military.

Imperator: Infinitus removes the integrated culture requirement on unlocking new military traditions. Now every country can unlock each military technology eventually as they come into contact with more civilizations.

Each civilization must still follow their organic tradition tree. For example, an Indian nation cannot learn Punic and Greek traditions right from the start. They need to finish their own tree first and then navigate through the Persian tradition tree to discover new traditions.

Unlocked Inventions

All hard limitations on the tech trees have been removed. Did you know that Imperator: Rome has an invention that reduces slaves needed for surplus by -1 that is only available to Anuradhapura, a Sri Lankan local power.

Some techs still retain exclusive requirements. These are the dictatorship branch for republics, the -20% oaths of allegiance cost for monarchies as only they can utilize the function, and the -20% raiding party cost for tribals as only tribals can raid.

A few exclusive techs had to have their position in the tree adjusted. In the base game the Indian oratory invention tree interweaves with the base tree and becomes an almost unreadable mess.

Other Changes

Roman Light Infantry models restored for Levies.

Ironman Compatible

Imperator: Infinitus is Ironman compatible and allows you to unlock achievements.