Better VFE-E and Vanilla Permits

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Author: Skelly

Last revision: 15 Apr, 2024 at 15:51 UTC

File size: 315.66 KB

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Description:
Reduces cooldowns of permits, removes prerequisites and grants extra permit points with each royal title.

Title Changes :
Awarded permit points per title :

Acolyte : 1 –> 2
Knight : 1 –> 2
Praetor : 1 –> 2
Baron : 1 –> 3
Count : 1 –> 3
Archcount : 1 –> 3
Marquess : 1 –> 3
Duke : 1 –> 3
Archduke : 1 –> 3
Consul : 1 –> 3
Magister : 1 –> 3
Despot : 1 –> 3
Stellarch : 1 –> 4
High Stellarch : 0 –> 4

Permit Changes :
Removed prerequisites for all permits (you still need the corresponding royal title tho).

Reduced permit cooldowns :

Reduced cooldown of all resource drop permits to 15 days, with the exception of Devilstrand, Hyperweave and Advanced component drop, these three have cooldown of 25 days.

Call laborer team : 60 –> 10 days
Call laborer gang : 60 –> 10 days
Call laborer union : 60 –> 20 days
Call trooper squad : 40 –> 8 days
Call janissary squad : 50 –> 12 days
Call cataphract squad : 60 –> 15 days
Call trooper platoon : 60 –> 14 days
Call janissary platoon : 70 –> 18 days
Call cataphract platoon : 80 –> 21 days
Call stellic guards : 90 –> 15 days
Call imperial regiment : 90 –> 30 days
Call Techfriar : 60 –> 15 days
Call Absolver : 60 –> 15 days
Striker drop : 45 –> 5 days
Burnout shield drop : 45 –> 5 days
Call aerodrone strike : 45 –> 15 days
Call aerodrone salvo : 60 –> 20 days
Call orbital slicing beam : 65 –> 30 days
Call transport shuttle : 40 –> 3 days
Call evac shuttle : 30 –> 5 days

Compatibility

Tweaks Galore – Tweaks Galore has its own setting for permit cooldowns and permit points, its no problem you just need to tweak them in their settings.

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Vanilla Factions Expanded - EmpireSteam Workshop