3x Max Health Regeneration Cap

If you liked this item, please rate it up on Steam Workshop page.

Author: Ixtarion

Last revision: 31 May, 2022 at 05:09 UTC

File size: 249.05 KB

On Steam Workshop

Description:

Small tweak to the regeneration cap I made initially for myself and some friends.

I found the original regeneration cap a bit small for certain single player playstyles, which rely more on regeneration than on raw power. This mod was solely made to increase my personal enjoyment against A.I.

———————————————————————————————-

By Default the regeneration cap of Lords and Units is capped at 75% of their max Health.

e.g. Vlad on lvl 1 has a max health of 5496 hitpoints and can regen an additional 4122 hitpoints for the duration of the battle.

With this tweak his max health remains at 5496 hitpoints, but the additional amount of hitpoints he can regenerate for the duration of the battle is 16488 (3x max health)

———————————————————————————————-

Disclaimer: As this small mod only changes 1 line in the data containing 5 values, it should be compatible with most mods for the vanilla game.

Overhaul mods like for example SFO might not be compatible. I don’t use those so please don’t ask for those.

As this mod changes game values it applies to both the player and the A.I. so going up against A.I. units/Lords that can regenerate a lot (e.g. Vlad) this mod will make him a lot harder to kill in melee due to the high regeneration he can do.