[WOTC] Repeater Sting

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Author: AdmiralKirk

Last revision: 24 Aug, 2019 at 01:25 UTC

File size: 393.79 KB

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Description:

This mod changes the deafult Repeater attachment to a Suppressor, which provides Sting charges (as the Reaper ability). Also reduces the cooldown for the Reaper’s Sting ability to match this ability’s cooldown. Both this change and the number of charges granted at each attachment tier are ini-configurable.

Default values:
Cooldown: 3 turns
Basic Suppressor: 1 Charge
Advanced Suppressor: 2 Charges
Superior Suppressor: 3 Charges

The Sting granted by a Suppressor requires ammo like the normal Sting, and action points variable with the weapon it’s equipped to. On Sniper Rifles and Vektor Rifles it requires 2 Action Points (like Deadeye). On all other weapons it requires 1 Action Point but is turn-ending (like a normal rifle shot). Functional on all classes including SPARKs. It should even work on the Templar’s autopistol (not that you’d want to do that) if you have another mod that lets you add attachments to secondary weapons. Currently can be used even when not concealed; identical to a standard shot in that case so you just waste a charge.

Uses some code borrowed from DerBK’s Better Repeater mod. Conflicts with any other mod that affects the Repeater attachment.

Planned but not yet implemented:
– Support for the attachment bonus Resistance order
– Aim/Crit maluses by tier (configurable/removable)

Desirable but not yet planned:
– Support for pistols
– Hide from UI when soldier is not concealed
– Weapon type restriction (by default no shotguns/cannons; configurable)
– Integration with existing Sting ability on Reaper class

Not planned:
– Vanilla XCOM 2 version