Crop Rotation
[BETA]
Changes farms to require more careful management of the soil. Rather than "quality" that goes either up or down (or not at all) this mod tracks Nitrogen and Phosphorus levels in the soil, with different crops having different ideal concentrations as well as pulling or fixing one or both nutrients. Each crop is loosely based on its real-world counterpart, although units are entirely arbitrary.
Stable crop rotations:
– Fertilize (N), Fruit Trees, Fruit trees
– Cover Crops, Soybeans, (Giant) Corn
– Fertilize (P), Alfalfa, (Giant) Wheat