Laboratory Already Better Fixed
Overview
My attempt to fix some issues with Oni’s Laboratory Already Better mod.
Differences with original mod:
- Fixed tons of empty researches appearing in "choose research" menu.
- Removed facility upgrades to reduce conflits with similar mods. I personally use Facilities+ mod to configure staff slots.
- Replaced handicap system with setting laboratory research speed relative to main lab.
- Removed research queue.
- Added support for Research Rework (show insights amount) using Standardised Resources Bar.
- Added alerts and other facility-related QoL stuff like highlighting when not researching anything.
- Replaced the original ‘show unlocks’ logic and UI with Show Tech Rewards ones.
- Fixed various other issues with original mod (like not giving some research rewards on tech completion). I don’t remember all changes, sorry.
Known issues:
- Cannot be used to replace the original mod in ongoing campaign due to different internal structure
- If mod is removed while laboratory project is ongoing it will forever hide project’s tech.
Compatibility
- Overrides UIFacility_Labs class.
- Compatible with Combined Workshop and Laboratory but does not affect its facility.
Credits
Oni, creator of original mod.
RustyDios and TeslaRage, creators of Standardised Resources Bar and Show Tech Rewards.
RealityMachina, who made the comments on the original mod page, giving me a headstart in ‘fixing’ mod.
Download
X2WOTCCommunityHighlander v1.27.1 — Steam Workshop
[WOTC] Standardised Resources Bar — Steam Workshop
Required items:
Click the title to search on this site.
X2WOTCCommunityHighlander v1.27.1 — Steam Workshop
[WOTC] Standardised Resources Bar — Steam Workshop
