[IA] Independent Architecture Collection
Features unique architecture sets for each civ. Almost all Feudal architecture sets are separated but after Castle Age they definitely all look different. Also includes Julian’s Stone Dark Age buildings and LordGood’s Palisade walls.
Must be used together with Independent Architecture and Units for 5.8 to work properly. Put the data set mod on a lower priority than this or other IA mods and everything should work perfectly.
Alternativelly you can use the mod "Original Dataset Independent Architecture" which doesn’t require you to own any DLC. You can find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=1084152856.
Put the data set mod on a lower priority than this or other IA mods and everything should work perfectly.
Link: https://steamcommunity.com/workshop/filedetails/?id=1657863246
If you don’t know how to use custom data sets, this short visual guide will help you:
Known issues:
- The walls of several civs might change if their final versions are released by their respective creators.
- Almost all South East Asian civs (Burmese, Khmer, Malay) are missing an unique Feudal architecture set.
I didn’t create any of the graphics. I just compiled the ones I liked the most from different sources to create this mod.
Many thanks to AbeJin, Omarr_gg, Ivindor, Catbarf, LordGood, Saint_Michaels_, Yakko, julianbaba4, Huanglukuzhu, RedKirby, Diego Samuel, Sanghwi, Emperor Jaco, Gwotyng, TriRem, Narja, BalamAjaw, ᚱᚨᛏᚨᛏᛟᛊᚲᚱ, Terminus Est, Emetann, Mayori for the graphics, Ozhara for his modding guide, Ensemble Studios for creating this amazing game and Forgotten Empires for expanding it.
Artwork by Trebuxet.
Should I have forgotten to mention your work please let me know 🙂
Feel free to leave a comment.
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Independent Architecture and Units for 5.8 by Omkar — Steam Workshop