Breach&Clear Turkey LVL.2
Breach&Clear
Turkey LVL. 2
Briefing:
Steel Wind
The central hub to the bazaar has a steady stream of terrorists patrolling the grounds.
Clear them out and secure the central exterior hub before we begin to clear out larger areas.
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This map is my attempt at a port of the second map of the Turkey operation from the game ‘Breach&Clear’.
Some liberties have been taken such as:
– Additional operators, Breach&Clear was entirely played with one four man team.
– Created as either daytime or night, just equip NODs and hit the breakers to run in the dark.
For a more true to Breach&Clear experience you can modify how you play in the following ways.
– Play with the breakers on (daylight).
– Only use 4 operators, you may deploy them wherever you like.
– Only use Flashbangs or Frags as handhelds.
– Restrict yourself to a maximum of 2 handhelds per operator, ie; 2x Flash -or- 2x Frags -or- 1x Frag and 1x Flash
– Don’t use wall breaches or Rockets.
– Don’t use door charges on any doors besides the main breach points.