Liberation Aliabad [US CIA]
— Overview —
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.
– Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
– Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
– Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
– Build the FOB of your dreams with an in-game "what you see is what you get" system.
– Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
– Combat aggressive and cunning hostile forces who react and adapt to your actions.
– Monitor and work alongside, or against, independent guerrilla forces.
– Learn that every window is a threat thanks to the custom urban combat AI.
– Accomplish meaningful secondary objectives that will benefit your progression.
– Never lose your progress with the built-in server-side save system.
Official BI Forum Thread[forums.bistudio.com]
To have a look at the code, participate with pulls or if you want to report issues, you can visit the
GitHub Page[github.com]"
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Community Factions Project (CFP) — Steam Workshop
Aliabad Region — Steam Workshop
CUP Units — Steam Workshop
CUP Weapons — Steam Workshop
CUP Vehicles — Steam Workshop
CUP Terrains - Core — Steam Workshop
CUP Terrains - Maps — Steam Workshop
ace — Steam Workshop
CBA_A3 — Steam Workshop