[Path to Nowhere] Mania Civilization

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Author: Moling

Last revision: 1 May at 10:39 UTC

File size: 131.62 MB

On Steam Workshop

Description:

 ↑If you like this mod, please give me some recommendations. It’s really important for me. 

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All DLC needed for this Mod
Not all Text Support English. If you want all text Support English or have any quesstion, please tell me or e-mail me at [email protected].

This mod is based on world view of Path to Nowhere. Add two Civilizations: Rust and Dissea. And two Leaders are Playable: Hamel and NOX.
Civilizations and Leaders are stronger than original edition, but other will maintain a certain balance between several Mods of Path to Nowhere.

 Support language 

English and Chinese.

Civilization:Conjugate Civilization Ability: Rabble The nearest city gains extra territory after killing a unit. Each Citizen of your city adjust +0.3 loyalty pressure per turn, A city that leaves another civilization due to a loss of Loyalty and is currently receiving the most Loyalty per turn from Dissea skips the Free City step to join this civilization. Distrcits get +1 Food, +1 Production from adjacent desret plots. Desert plots +1 Faith. Units +10 Combat Strength when fighting Barbarians. Having unique Building Nightmare Realm Steley and unique Unit Corpus. Leader: NOX Leader Ability: Ebullition When Units eliminate a unit, they heal up to 30 hit points and +1 Combat Strength forever. Units adjacent your Units -5 Combat Strength. Having unique Improvement Dissea Santorium and unique Unit Dissea Spectre.

Civilization: Rust Civilization Ability: BR-001 Floodplains +1 Production, +1 Gold, +1 Culture, and grant +1 Appeal to adjacent tiles, instead of the usual -1. Floodplains with Resource get trible bonus. City adjacent to river +10 Loyalty. Units adjacent to river +5 Combat Strength, and +3 Movement. Having unique District Carnival and unique Improvement Scavenger Camp. Leader:Hamel Leader Ability: Path of Compassion Instantly gain a high mutual favorability bonus after meeting other Civilizations. Each Citizen +1 Faith. Gold benefit 1:1 transfer into Faith. Religious Uints from other players may not enter your territory. Your new City will believe your Religion immediately Having unique Unit Fear Puppet, Suffering Puppet and Void Puppet.

 ——Art and Music material are both from Path to Nowhere official, and comply with the official regulations of secondary creation, no copyright dispute risk. —— 

Follow-up update plan:Syndicate Leader Path One