PREY
It is two weeks before the start of NATO Excercise Electron in Livonia. The area around Branzów Castle goes silent in the night, the military base in the woods vanishing off comms. Units of specialists are sent in to uncover the fate of the base and its soldiers, and find an answer to the things that happened.
Russian sabotage before the upcoming exercise is widely suspected, however, a specialist named Kornél is unconvinced. He believes the cause to be more…unusual.
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This mission combines sci-fi, psychological events and a bit of horror to create a roughly 30-40 minute experience.
Don’t expect a guns blazing, specop mission. Just switch off the lights in the room, and enter the woods. The way Contact is meant to be played.
The scenario is only playable through launching ArmA 3 Contact.
As always, any type of feedback is very much appreciated.