Longer Battles for TWW3
I’m not in any way shape or form an expert modder, this is a simple edit of tables. Please leave feedback and constructive critiques. Hope you enjoy!
If you want half the bonuses applied here, then use this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2978345807
Are you tired of battles just lasting for 3 minutes between two elite armies giving no chance to utilize advanced tactics?
Are you tired of those mods who make units slower, and decreases melee hit chance, so your battles turn into moshpits of useless bastards who can’t hit each other?
Do you hate how BIG units like dragons, giants, mammoths… etc, just melt to missile fire?
Look no further, this is the mod for you!
Instead of reducing the speed or lowering the melee hit chance, this mod gives a 300% bonus HP to every unit, so armies are not vaporized instantly by missile fire, artillery or magic.
To compensate the larger HP pool, this mod also gives skirmirshers and artillery, 30% more ammo, 15% more range, gives more winds of magic, and has increased magic damage, and modifies the fatigue system to be compatible with the changes.
This mod leaves all other vanilla stats untouched, so all units will fullfill their respective roles without problem.
This is my First mod for any game, so argumented and polite criticism and feedback, is very welcomed.
- +300% Bonus HP to all units
- +25% ammunition to all Missile units (including Artillery)
- +25% Damage to all missiles, including magic
- +25% Damage to all explosions
- +25% Range to all missiles, including magic
- +25% Damage to All magic spells
- +30% To all abilities recharge/duration
- Fatigue System reworked to match a longer battle.
THIS MOD IS NOT COMPATIBLE WITH CUSTOM UNITS (THE HP AND AMMUNITION BONUS WILL NOT APPLY TO THEM)