Better Third/First Person View For Cold War 1.7.5
1. Infantry, vehicles, artillery, fixed weapons, etc. all support third-person perspective.
2. In direct control mode, some weapons such as infantry, vehicles, artillery, fixed weapons, etc. have no scatter when shooting.
3. All single-player and multiplayer maps have added support for third-person perspective.
4. The latest Chinese package (optional).
5. The capacity of infantry backpacks has been slightly increased.
6. The functions of checking items ("X") and "releasing smoke/helicopter hovering" corresponding to double-clicking "L" are made into buttons in the main menu and submenus in the lower right corner of the screen.
7. Remove the animation of taking out/putting down throwing objects, and the infantry third-person switching is faster.
8. The infantry movement speed is faster in third-person and first-person modes.
9. Add multiple optional camera FOVs (in the Extra folder), the default FOV is 90.
10. Add infantry first-person perspective (supports two methods of timed closing and right-click closing).
11. Super Weapon Box Airdrop Supply (Optional)
Infantry:
I. Timed third/first person
1. Select "Single Soldier".
2. Click the "Timed Third Person" or "Timed First Person" button that appears in the lower right corner of the screen.
3. A single click lasts for 30 seconds and cannot be exited midway.
II. Switch third/first person
1. Select "Single Soldier".
2. Click the "Switch Third Person" or "Switch First Person" button that appears in the lower right corner of the screen.
3. Right-click to exit third/first person mode.
Note:
① Before using the second method, make sure that the weapon in the hands of the infantry is a "gun" or "launcher" (not a throwing weapon), and there is at least one empty slot in the backpack;
② The second method cannot use throwing props in the third/first person mode;
③ In the third person, slide the scroll wheel to zoom in and out to switch the perspective. You can switch between the "third person", "first person with a gun", "first person", and "machine aiming zoom" perspectives. The "machine aiming zoom" perspective has three maps, corresponding to sniper rifles, launchers, and other light weapons. (In single-player missions, if the machine aiming map does not correspond to the weapon, switching the weapon in the hands of the soldier can solve it)
④ In the first person, slide the scroll wheel down to switch between the first person and the third person, and slide the scroll wheel up to zoom in the machine aiming perspective.
⑤ After exiting the first person, before switching to the third person, you need to slide the mouse wheel to reset the camera perspective, otherwise there will be a bug.
⑥ If the mission cutscene is triggered in the first person perspective, it will be stuck in the first person camera parameters. Entering and exiting the first person again can solve it.
⑦ Not all arms and weapons can be used normally in the first person mode. If a bug occurs, please use the third person mode.
Vehicles and fixed weapons:
1. Select "Single Vehicle".
2. Double-click the "L" key to switch on or off the third person mode.
3. Slide the scroll wheel to zoom in and out, and switch between the "third person" and "scope" perspectives.
Camera FOV
Select the corresponding "zzz_fovxxx.pak" in the "Men of War Assault Squad 2modsCold War 1.7.5 Third_First Person V1.2Extra" folder and copy it to "Men of War Assault Squad 2modsCold War 1.7.5 Third_First Person V1.2resource"
How to use the Chinese package:
Copy "zzz_Chinese.pak" in "Men of War Assault Squad 2modsCold War 1.7.5 Third_First Person V1.2Chinese package" to "Cold War 1.7.5 Third_First Person V1.2localization", and copy "zzz_font.pak" to "Cold War 1.7.5 Third_First Person V1.2resource"
Super Weapon Box Airdrop Supply
Select "zzz_cw_weaponbox.pak" in the "Men of War Assault Squad 2modsCold War 1.7.5 Third_First Person V1.2Extra" folder and copy it to "Men of War Assault Squad 2modsCold War 1.7.5 Third_First Person V1.2resource"
Delete the file to cancel the corresponding function:
1. "Men of War Assault Squad 2modsCold War 1.7.5 Third_First Person V1.2resourcepropertiesxxx.ext" – infantry, vehicles, artillery, etc. shooting without scatter; "hunan.ext" – backpack capacity increased;
2. "Men of War Assault Squad 2modsCold War 1.7.5 Third_First Person V1.2resourceinterfacecursor”——Custom crosshair;
Use the third/first person function in the editor:
1. Add "(include "/map/better_third_person_view/third_person.mi")" to the second line of the mission file "xxx.mi" in the map folder
For example:
{mission
{Human "mp/usa/medic" 0x8000
{Position -45.83 -67.9}
{Player 0}
{MID 1}
{NameId 90 0}……………….
After adding
{mission
(include "/map/better_third_person_view/third_person.mi")
{Human "mp/usa/medic" 0x8000
{Position -45.83 -67.9}
{Player 0}
{MID 1}
{NameId 90 0}……………..
2. Add the first-person camera parameters in {Clips} in the map file "map" in the map folder, that is, copy the original "[auto]" camera parameters and paste them. Change the pasted "[auto]" to "firstperson", and change distance and viewAngle to {distance 1 1}{viewAngle 1 1}.
For example:
{Clips
{"[auto]"
{world -5000 -5000 5000 5000}
{camera -5000 -5000 5000 5000}
{pather -5000 -5000 5000 5000}
{distance 200 10000}
{viewAngle 0 90}
}
}
After adding
{Clips
{"[auto]"
{world -5000 -5000 5000 5000}
{camera -5000 -5000 5000 5000}
{pather -5000 -5000 5000 5000}
{distance 200 10000}
{viewAngle 0 90}
}
{"firstperson"
{world -5000 -5000 5000 5000}
{camera -5000 -5000 5000 5000}
{pather -5000 -5000 5000 5000}
{distance 1 1}
{viewAngle 1 1}
}
}
Required DLC:
These DLC should be installed in order to use this item.
Men of War: Assault Squad 2 - Airborne
Men of War: Assault Squad 2 - Iron Fist
Assault Squad 2: Men of War Origins
Men of War: Assault Squad 2 - Deluxe Edition content
Men of War: Assault Squad 2 - Full
Men of War: Assault Squad 2 - Ostfront Veteranen