UHTS Conqueror

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Author: Adventure_gamr

Last revision: 10 Apr at 16:17 UTC

File size: 528.07 KB

On Steam Workshop

Description:

The UHTS Conqueror is an ultra heavy attack submarine that carries heavy firepower, while also being safe and comfortable for the crew. Originally designed with tanks from earth in mind, it quickly grew in size thanks to increased funding from the Europan Coalition who saw great potential in it’s firepower and reinforced hull. Despite the extra funding however, the cost of production was too high, leading to only 10 submarines ever being produced. Even fewer crews were able to afford it, but those that did became revered throughout Europa, striking fear into pirates and monsters alike. Featuring heavy firepower, reinforced hull, an improved version of the EuropanOS terminal as well as the CONAUD-7324 assistance & utility drone, the Conqueror is an unmatched submarine that few dare to challenge.

This submarine is equipped with the EuropanOS v1.5 terminal, which gives the captain access to many quality-of-life features all over the submarine. For more information, please see the manual located in a locker in the command room. An additional "Engineer edition" of the terminal is included in the engine room, featuring a limited list of commands.

This submarine features the CONAUD-7324 assistance & utility drone, which is designed to aid diving teams by featuring a coilgun and a crate rack. It has its own drone bay on the left side of the submarine in order to keep it safe while not in use.

Type: Attack
Tier: 3
Dimensions: 78×28 M
Reccomended crew size: 7 – 14
Reccomended crew experience: Experienced
Price: 75 000 MK

Known issues:
– Due to the size of the submarine, it may not run too well on lower-end systems.

If you find any issues, comment them below with reproduction steps and I will do my best to fix them one way or another.

Happy to finally be able to publish this submarine after 7 months or so in development. After making and then remaking the LCS Sweeper last year I wanted to make something much larger and powerful, and despite all the issues I have run into along the way I am really proud of the result. Days have been spent tweaking and playtesting the submarine to make sure it works and is fun to play with, while also remaining somewhat balanced (At least in multiplayer). Enjoy!