Creature Graphics Extended – REDUX

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Author: Digganob

Last revision: 22 Jun at 05:11 UTC

File size: 10.63 MB

On Steam Workshop

Description:

The venerable Creature Graphics Extended mod, adapted, updated, and expanded upon for the Adventure Mode release.

This mod was built, and heavily relied upon, the work of Jacko in the original CGE. Please, do check it out. I am standing on the shoulders of a giant, without whom I could not have made this mod.

Features
  • Non-portrait graphics now synchronize with portrait graphics, with facial features being determined by actual creature descriptions.
  • All of the diverse range of eye colors from among the dwarves, humans, and elves are now visible.
  • Beards, moustaches, and sideburns layers have all been separated from each other, allowing for significant diversity of facial hair styles; Chinstraps, mutton chops, and lonely moustaches are all now represented properly.
  • Limbs are now visibly severed, with corresponding pants leg shortening.
  • Innumerable tweaks and fixes to both CGE’s and vanilla’s graphics.

If you have a bug to report, do so in the dedicated bug report discussion.

I am planning an expansion of armor and weapon graphics in the future. Suggestions, requests, and recommendations or advice, are all welcome. As are commissions, when I have published a decent beta version.