EVERWINTER
Winter is coming, every year. And this winter lasts half a year or even longer. Sometimes it comes earlier than expected. Collect supplies to survive.
If you had any problems with the Northlands scenario, don’t touch this!
It’s very challenging and a series of unfortunate events can kill all the inhabitants of your village. Flexibility in the provision of food, clothing and housing may be needed to avoid this.
It’s absolutely fatal if you send your people hunting during a Blizzard. In winter, wild animals can eat your prey during slaughter. Also, permanent overproduction of food leads to complications in this scenario. You probably won’t survive with a totally bad city planning.
Human attackers already in early times. Attacker numbers depend on your current population.
Too many children are your downfall!
– 5 beautiful new start locations. + the 4 "Flatlands" Locations.
– No prehistoric animal (complete) extinction.
– Winter sometimes comes as unexpected as the Spanish Inquisition.
You start with a few buildings and nine people. You can try to move.
Try it out. No spoilers in the comments please, that’s what discussions are for.
Update September 2020 Features:
– more sticks (if you start a new game – not for old saves)
– only 1 raider hardcore timer for the Mesolithic era
– in the following eras raiders will match your era in hardcore and normal – except you play longer than 400 ingame years
– early winters triggered in summer will now only skip summer
I would still be happy if someone would like to do the Chinese, French, Russian, Spanish, Japanese, Thai …. translations for this scenario 🙂