Water World
You’ve died hundreds of time, putting to rest innumerable zombies in the process.
You’ve cleared the Secret Base and Rosewood’s prison, only-stomp style.
You’ve worn all costumes you could find.
You’ve driven all vehicles that ever existed.
You’ve come to a point where you do not care about helicopter‘s stupid pilot.
You’re the Alpha Survivor AnimalExquis[www.twitch.tv] asks sprinter advices to.
You’ve even Survived the Knox Incident.
It is time for a new challenge.
- Water is slowly covering the world, swallowing the earth.
- By default the water will slowly cover the whole map except Louisville in a year.
- You can tune from sandbox options where the water comes from and where it stops.
- Do not teleport and / or use fast move near the flooding shore. It gives too much work to the game.
- For technical reasons, player built tiles (e.g. from carpentry menu) are not flooded by the water.
- For gameplay reasons, buildings are not flooded by the water.
- Does this work in multiplayer? More or less. Some water progress may not update correctly at all time. I expect some bad surprises as it was tested very lightly.
- Can I add this mod midgame? In theory yes, but if on loading the map is supposed to be already covered with water, it may take an awful long time to load and you may be stuck in water.
- Does this mod alter performances? Yes, the mod requests more terrain modifications than it was designed for. It leads to light freeze when loading a new chunk of flooding water. But after that it calms down. If your computer is barely running PZ, do not use this mod though.
- Zombies do not spawn on water. Therefore this mod is likely to drastically reduce the number of zombies that you may encounter.
- Cars do not enjoy the water very much. Afaik they tend to levitate, and in some funny cases travel at high speed by themselves.
- If you still have questions or suggestions, start your message with ‘I read the description,’.
Ask for permission[theindiestone.com]
This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online.If no permission is received you may not alter the mod.
You wanna support? A nice word is always welcome. Constructive feedback too. Else you can
[ko-fi.com] or Donate on PayPal [www.paypal.com].
Workshop ID: 3187166008
Mod ID: WaterWorld