Improved_Item_Fusion_FRIGG_UPDATED (might not be updating later; read description)

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Author: IIFriggII

Last revision: 25 Sep, 2023 at 11:18 UTC

File size: 8.79 MB

On Steam Workshop

Description:

UPDATE:
community off tww have been too crappy around the release off what should have been my all time favorit dlc, havent even played tww since bc off all this toxic nonesense…
..
so simply hasn’t played since; looking at tww3 gives me a bad mood.
you are welcome to update if you like.

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this is the updated version of this one
https://steamcommunity.com/sharedfiles/filedetails/?id=2965440490
which is not my original work; but due to it continually going down, updating to course error, etc. stuff that breaks peoples save games; i’ve updated the stable version i have been using for a long time which should work perfectly.

i’ve done some changes;
* loading improved_item_fusion after other mods no longer delete those mods entries in ancillaries_included_agent_subtypes_tables
coursing mod conflicts etc.

what does it do;
it changes a lot of items into stronger and cooler items.
and it allows you to use all items and to get a higher grade off special Overpowered items a Gold version (pretty awesome imho, but OP ^^)
it also changes a lot of items in ways to make them more usefull and generally better.
its a cool mod i enjoyed it for a long time.

as said it is a bit OP, there was a lite version of it once upon a time; if it doesnt exist and people want it i can make one without the super tier items.

hope you all enjoy;
Please report if you meet any errors; item names and some basic details to narrow issue down would be nice 🙂

edit:
Allow you to exchange gold/dayli resource to items for fusing;

if you want to be able to exchange gold into specific rarity of fusing items, then i just updated this one by request:
Hammer_Coin
https://steamcommunity.com/sharedfiles/filedetails/?id=2994759696

edit2:
Can’t lose purple rarity and above;

on request made a submod which disable the ability to steal/lose purple and gold rarity items.
you will still get them from merging, but can’t steal them from characters or lose them

https://steamcommunity.com/sharedfiles/filedetails/?id=2996426977

load it after the improve mod ^^
hope you all have fun 😀

edit3:
to avoid the mod potentially deleting other mods entries i changed how the allowance of weapons is done; by adding all to all characters.
this however means if you are using a costum character that is not just overwriting an existing one; you would not be able to use the items of other LL lords etc. due to your costum character not having all off them added to him.

this is easily fixed by changing it so that we delete all entries off items being anchillery to a character.
this mean when using this, this and the submod has to be loaded before other mods, or if they change in the table being deleted it will course different errors.
(submod-compatibility for costum chars)
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2998183627