Dangerous Animals

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Author: jimm0thy

Last revision: 4 Mar, 2019 at 13:07 UTC

File size: 685.06 KB

On Steam Workshop

Description:

Makes certain wild animals more dangerous by allowing them to attack villagers
Bears, Wolves, Boars, and Foxes will now attack your villagers giving more challenge to the game.

Each animal has it’s own maximum attack damage which is then randomized to be no more than it’s max and no less than 65% of that max.

Villagers clothing will offer a defensive bonus (AC) based on the type being worn.

These two factors will then determine the ultimate amount of damage taken by the Villager.
You can see their current HP (Hit Points) on their character window, as well as in the game’s Event Log when they are attacked.

Newly added mod functions now allow villagers to heal back up, as well as for the end user to set the difficulty of the mod.

Once a villager falls below 50% health from an animal attack, they will start heading home. There they will stay until fully healed back up. Beware however that this does not keep animals from still attacking them, as animals will favor going after injured villagers first.

Also in the mod options you will find a Difficulty setting. This changes how often animals will start to hunt villagers. Low gives the animals a 25% chance of hunting, Medium (the default) gives a 50% chance, while High gives a 75% chance.

Event log entries are now able to be toggled on/off in the mod options, and they will now include a position button with each entry to more easily allow you to find the villagers that are in need of help.

** Please Note that this mod has been fully tested with Guards! Guards! and found to be compatible by myself as well as Megadori. You will want this mod below Guards! Guards! in the load order