Kirov District Administration, Leningrad 1935
Originally the House of Soviets of the Moscow-Narva District of Leningrad the Kirov District Administration is one of the jewels of the Leningrad avant-garde. It housed many services and a movie theater.
For the purposes of the game the building is split into several items to be built together, covering the following services:
– Party HQ (150 workers, 50 specialists)
– police department (75 workers, 40 specialists, 7 cars)
– city hall (50 workers, 25 specialists)
– movie theater (50 workers)
– monument (the tower, 2pc loyalty at 500m).
It’s very easy to build all components of the building without inconsistencies: once you’ve selected your construction site and flattened it (the components are colisionless), select one of the components for building – e.g., the Party HQ as it’s the central one and biggest -, place it, and then without moving your mouse at all, use the Q/E keys to scroll through the rest of the components and click to place each one of them. They’ll all configured on a common reference frame. If you moved the mouse by accident, you can still place the items correctly with the snapping mechanism.
The mod is understandably heavy because of its high detail, and comes with an LOD that reduces memory usage to about half. There is a possibility of adding a 2nd LOD with much bigger reduction of tris sometime in the future.
The modeling, texturing, and scripting was made by me, while Shotkey provided on-location documentation, insights, and advice as to the organization of the building.
This mod has been a looong way in the making. I started working on it in December 2022 as it turns out (O_O’), after Shotkey’s suggestion. Hope it’s appreciated 🙂
If you feel like supporting me: paypal.me/gosstroy0