More Morale Change (Hero Kill or Death)

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Author: Komogi

Last revision: 9 Apr at 17:12 UTC

File size: 183.06 KB

On Steam Workshop

Description:
Overview:

Hero kills and deaths are now more impactful in battles, with increased Morale gains and penalties!

A very simple mod that does what it says!
Is it balanced? Well, that’s up to you to decide! ;3

Changes:
  • Enemy Hero Death Morale Gain: 8 -> 16
  • Enemy Hero Death Morale Gain Falloff per hex: 2 -> 1
  • Enemy Hero Death Morale Minimum Gain: 4 -> 10
  • Ally Hero Death Morale Penalty: -8 -> -16
  • Ally Hero Death Morale Penalty Falloff per hex: -2 -> -1
  • Ally Hero Death Morale Minimum Penalty: -4 -> -10

Important Note:
Heroes killed will also trigger the morale gains / penalities from the Ally / Enemy killed event!

Therefore, with this mod, if an enemy Hero is killed:
Adjacent enemies will suffer a -15 + (-10) = -25 total morale penalty, while adjacent allies will gain a +15 + (+10) = 25 total morale!

Any feedback is greatly appreciated! Let me know what you think!

Mod Compatibility:

Any mods that do not change the same resouces in the game files should be compatible!

Requests for compatibility checks can be done on the appropriate discussion forum!

This mod and my other mods can also be found on Paradox Mods![mods.paradoxplaza.com]

Modding Information:

This mod changes the following files in the base game:

MoraleSystem.rpk
{Morale-Events}
-Morale Event – Ally Hero Dies
-Morale Event – Enemy Hero Dies