Barnak’s Demigryph Knights – Visual Overhaul

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Author: Barnak

Last revision: 29 May, 2024 at 18:29 UTC

File size: 62.09 MB

On Steam Workshop

Description:

Mod Content:

This mod provides a rework of all Demigryph Knights unit textures. For this mod, I created new mask maps to allow the coloring of the unit based on defined faction colors. I also extracted the corresponding texture maps from the first Total War: WARHAMMER game and converted them to the current format. I did this because in the development process of the two sequels, a lot of detail was lost and color variations occured when transferring the texture maps of the assets. In the recently released mod Warhammer 1 Texture Update Project the author Dead Baron is in the process of implementing this conversion for all assets from the first game. Therefore, I recommend you to check it out.

Latest Updates:

Mai 29, 2024

  • Enhanced texture quality for Demigryph Knights, Demigryph Knights (Halberds) and The Royal Altdorf Gryphites
  • Reduced shield clipping issues for Demigryph Knights
Known Issues:
  • None
Compatibility:

This mod should be compatible with every mod, which do not directly influence the look of demigryph knights. If there are any complications, please contact me so we can solve the issues together.

Links & Notes:

This mod can be used along the Enhanced and Restored Assets mods without any problems, as long as this mod is placed above the latter in the launcher.