Prototype Music Pack [WOTC]
This music pack brings the dark ambient/aggrotech/orchestral soundtrack of Prototype to XCOM 2.
The in-game music is configured to dynamically adapt to the battlefield situation.
This means the combat music intensity will shift depending on the various factors, such as:
– number of enemies
– turn timer
– casualties
etc.
Music by Sascha Dikiciyan and Cris Velasco
1. Subscribe to this mod, Wwise MMS and regular MMS.
2. Go inside the mod’s "Banks" folder (steamappsworkshopcontent2685003277820138Banks).
3. Copy/move the ENTIRE folder’s contents to your WOTC "CookedPCConsole" folder (DocumentsMy GamesXCOM2 War of the ChosenXComGameCookedPCConsole).
4. Done.
– 15 dynamic music sets (adaptive combat/explore/ambient)
– 2 Geoscape tracks
– 3 Squad Select tracks
– Avenger and Main Menu track
– Victory/Loss mission tracks
– You CAN use other Wwise MMS music packs as well as regular MMS music packs along with this. However, I still recommend using one music pack at a time for maximum compatibility.
– Squad Select music might rarely not be played. Returning to Geoscape and re-entering the Squad Select should solve the issue.
– The menu music will not play in the debug version of the menu. If using the debug menu, choose the "Final Shell Menus" option.
– The same issues mentioned in the Wwise MMS workshop page apply here.
Nintendoeats for creating Wwise MMS, which allowed to make the most of the implemented sound system. Also for the useful pointers and tutorials.
TheUltimateZapZap for their previous work on music packs and useful pointers.
Required items:
Click the title to search on this site.
Music Modding System — Steam Workshop
Wwise Mms — Steam Workshop
