Overcooked Patience

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Author: blarglebottoms

Last revision: 26 Sep, 2023 at 04:24 UTC

File size: 25.6 KB

On Steam Workshop

Description:

A simple mod that makes customers losing patience a little more forgiving.

Note: This mod only activates after day 3, to leverage the game’s built-in restart day feature.

There are several modes available in the Mod Settings menu:
* Off – Game will operate normally, with no protection from the mod
* No Patience Penalty – No penalty when a customer loses patience
* Lose Coins – Fixed – Lose selected amount of coins
* Lose Coins – Progressive – Lose X coins the first time a customer loses patience, X * 2 the
2nd, X * 3 the 3rd, etc
* Lose Coins – Progressive % – Same as Progressive, but X% instead of X
* Lose Coins – Exponential – Lose X^1 coins the 1st time, X^2 the 2nd, X^3 the 3rd, etc
* Lose Coins – All – Lose all of your coins each time
* 3 strikes – 3 customers can lose patience in one day or run

For all mods with a coin penalty, if you do not have enough coins (or have 0, for All/%-based penalties), the game will end

For multiplayer: The end-day-earnings screen and money popups will vary slightly if the clients do not have the mod, but only the host needs the mod for it to be functional.

Repo: https://github.com/propstg/plateup-overcooked-patience

Thanks to Testymagic for helping track down an end of day earnings bug, Philadelphus for suggesting the progressive mode, and rossc719 for suggesting the exponential mode

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