DEI – Instant Reforms

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Author: Vitatious

Last revision: 25 May, 2024 at 09:04 UTC

File size: 237.84 KB

On Steam Workshop

Description:

REQUIRES DIVIDE ET IMPERA.

PLACE THIS ABOVE ALL 3 PACKS.

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Hello.

This pack changes the reform timers and conditions for ALL faction groups, even those with global reforms, unique requirements, and certain territorial/battle requirements.

A small list detailing some changes:

-Every culture group with Imperium requirements (Rome, Carthage, Greeks, etc.) now unlock their reforms at Imperium I within the first 5 turns.

-Every culture group with Global Reforms requirements (Dacian, Armenian, etc.) now unlock their reforms within the first 5 turns.

-Every culture group with unique settlement/battle requirements (Dacian, Scythian, Mauryan, Median, British, etc.) now unlock their reforms within the first 5 turns, regardless if they meet the settlement and battle requirements.

-AI will now unlock reforms within the first 5 turns.

-Player technologies for reforms are unchanged aside from their turn timer requirements.

-Spartan building restrictions are lifted within the first 5 turns.

-All building restrictions are lifted within the first 5 turns.

DISCLAIMERS:

-Due to building restrictions being lifted, your game may experience long loading times due to the insane amount of units it’ll have to load into your game instead of being locked behind building tiers.

-This is meant to be unbalanced.

-Due to all groups unlocking their reforms at the same time, some events may not fire properly.

-I am not perfect, so if there is any reform that doesn’t work please let me know and I’ll take a look at it.

Dedicated to my little brother who has never finished a game longer than 250 turns.