Unit Overhaul Mod v 3.6

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Authors: Carnage Now, Tnarg, joug

Last revision: 10 Jul at 19:30 UTC

File size: 2.59 GB

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Description:
Unit Overhaul Mod v3.6

Check out the Unit Overhaul Discord Channel: https://discord.gg/QMfGgPfNqh

1936 to 2050![/h]

NEW MAPS! Read below for details!

The 80sAndOnMod is Coming!!!

This mod is a slowly evolving quality of life/realism improvement over the base SRU game. It started out with an overhauled unit file in which most units were reviewed and balanced based off of extensive research and peer review.
From this grew an almost complete overhaul of units, mostly from the 1936 and on. Most units have had name overhauls to names that match better with what information is available in 2022. In addition to the renaming and balancing, I also tried to find better images for some units that are available in the base image file. I added 1000+ more units ranging from a whole slew of MRAP style vehicles, UAVs, Satellites and Counter Satellite systems, Missile and Drone systems, country specific elite units, units that are available in current military inventories that I could not find in the original unit file as well as units that are part of many current and future research and development programs. In addition to this I also implemented mechanics to simulate Electronic Warfare, Special Operations Missions, Drone, Asymmetric/Terrorism, Mine, Satellite, and Chemical Warfare. These mechanics add a whole new tool kit in which to wage modern warfare. 151 major country orbats have been researched and updated to 2021 inventories. In addition to the orbats .CVP file includes all the changes made to bring the research tree for each country more on par with 2020 research based on whether a country can research and produce or must buy units from others.
There are also a variety of new maps to choose from. Around 100 foreign bases, APS (Army Prepositioned Stocks) locations, Forward Deployed troops, aircraft, and Carrier Battle Groups, and even land agreements for documented planned foreign military bases in the near future.
Also 3 Mexican Cartels have been added and are playable. In total there are well over 5000 changes, 151 accurate orbats based on 2020 data, additions, and new mechanics.

Unit Overhaul Mod 3.6 also includes around 600 3D models from Cyrus Jackson’s Supreme Ruler Remastered Mod. Each of these models have been stitched in and meshed with thousands of units from the Unit Overhaul Mod, giving it a whole new look. Look for new infantry models, so no more infantry with Aks only. Hundreds of new APCs, IFVs, Tanks, Artillery, AA, Transports, Helicopters, Planes, and Ships. Please view the changelog for a complete overview of the thousands of updates, and additions.

Mod Overview Details

3 New Optional Maps based off of DesTrykes GCR Mod. You will need his amazing mod to make this work, so be sure to download that too. There are detailed instructions to update those maps included in the Casual Reading Folder.
Two of those maps include foreign bases, which greatly improve realism of the world as well as improve ai with world conflicts. The last map includes the foreign bases and 3 playable Mexican Cartels introduced in DesTrykes Cartel sandbox. Now they can be played along with the rest of the world.
Electronic and Cyber Warfare in various aspects and capacities have been included. Special Operations have been expanded upon with various specific country Elite Units as well as various Special Operations to expand on clandestine play style. Drone Warfare is now implemented into more of a modern-day role with surveillance and attacks. Asymmetric Warfare and Terrorism also find their way in strategies that one can now utilize. Chemical Warfare has also been addressed and a multitude of options are now available. Orbital Warfare can be accessed via research in your race to space, making these technologies vital game changers in the near future. Also, through the feedback of many contributors, many of the advanced late game units have been pushed back in the tech tree so that they are not popping up on the battlefield in the mid-2020s, and there is more of a gradual progression of units. All these ideas above, you can read more about in a detailed overview that is attached and in the patch notes.[/b]

Finally, I was introduced to the International Institute for Strategic Studies, the Military Balance, The Annual Assessment of Global Military Capabilities and Defense Economics. I started going through the Military Balance 2021 and started to compare it to the Modern-Day Supreme Ruler orbats. After reviewing a couple countries, I determined that the orbats needed an overhaul too! So slowly I am going through many of them and updating them to actual modern day 2021 inventories. Many missing units have now been added to almost 98-99% accuracy along with accurate force sizes.
From the updated orbats the W2020.CVP file has also been updated with the unit design techs that match the orbats bringing these countries technology base more in line with 2020. The SRU modern scenarios are now probably about the most accurate and realistic out there for any Geopolitical Simulator.

I would like to thank Carnage, Poit, Balur, Rehan, DesTryke, The American Patriot, Donhuang, SchmitOhaulic3, Dawsonisnotgay, ffdmh2223, and many others who have offered insight, data, peer review, and countless hours of play testing.

Installation:

Install Instructions can be found in the mod folder under Casual Reading along with how to update the GCR + Unit Overhaul Mod to 3.6 with the new maps.

Current updated 2021 Orbats:
151 updated 2021 orbats and W2020.CVP file unit design updates. Please see documentation for complete list.