Optimus97’s sound mod (UPDATED!)

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Author: Optimus97

Last revision: 28 Apr, 2018 at 17:08 UTC

File size: 85.51 MB

On Steam Workshop

Description:

PLEASE TELL ME IF IT WORKED! If you hear no sounds at all, try typing "snd_restart" in console.

Here I go again, updating my sound mod to make things (mostly weapons) sound… more spicy?

Here is the list of things I changed sounds for:

Some doors and gates, buttons, also replaced one generic HL2 button
Portals that Xenians appear through (slight edit)
Flashlight
Weapon pickup
Sentry (servo and malfunction sounds)
Weapons of enemy sniper and assassin
Flesh falling, hitting, gibbing and catching bullets
Fire
HEV heart rate beeping
Glass breaking
Metal ricochet
Shells falling

Scripted scenes:
Scientist fighting headcrab
Knockout hit sound when soldiers rush at Freeman in dark room
Tau cannon first appearance
Changed hawk sound to the same, but high-quality one

And weapons:
Crossbow
Magnum 357
Glock
Gluon gun (also changed gibbing sound)
Grenades
Jump mod (Quake III Arena jumppad sound)
Incoming mortar (unfortunately, incoming shells are too quiet, although I cranked up the volume)
MP5
RPG
Shotgun
Tau cannon (everything except actual shooting, it’s already good)
Tripmine warm-up sound