After the End – Sci-Fi: Star Trek Only

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Author: Petrocchi

Last revision: 15 Jul at 23:08 UTC

File size: 125.08 MB

On Steam Workshop

Description:

This is an standalone child mod of the Science Fiction submod for After the End.

Access the parent mod here:
After the End – Submod: Sci-Fi Religion

This submod brings a new religion inspired by the world of Star Trek:

Voyages to the Stars

Based on Starfleet.

To Boldly Go.

From their base nestled in the rugged beauty of Montana, the intrepid explorers of Starfleet have stirred the imagination and inspired countless expeditions to journey to the farthest reaches of the unknown. However, among these brave ventures, three have embarked on journeys from which they have not returned.

The Voyager Expedition, driven by a spirit of exploration, set its course southward, eager to unravel the mysteries that lay beyond the known maps. But fate had other plans, as a violent storm mercilessly threw their vessel off course, hurling them to the very edges of their navigational charts. Now, the survivors must come to terms with their new reality, as they find themselves marooned in a distant land, far from the familiar comforts of home, in the lush wilderness of Northern Brazil.

Meanwhile, the Cerritos Expedition, lured by whispers of a mythical cache of advanced technology, embarked on a daring journey northward. Fueled by determination and the promise of discovery, they braved the unforgiving elements of the frozen Arctic, knowing that failure was not an option if they were to return to Montana triumphant, laden with the treasures of their quest.

As for the Defiant Expedition, their fate took a darker turn. Tasked with a mission far from the frontiers of exploration, they ventured into the heart of a distant conflict. However all contact with the Defiant Expedition was abruptly lost, leaving behind only a void of silence and uncertainty.

Values of Honor and Death

Based on the Klingons.

Qapla’

In response to a desperate plea for aid from a small tribe nestled along the rugged coast of Alaska, two mighty warriors answered the call. With unwavering determination, the Klingons began to instruct the inhabitants of the Last Frontier in the art of honorable combat. They taught them the ways of the bat’leth, the sacred weapon of their people, and instilled in them the virtues of courage, strength, and honor, guiding them on the path to a glorious death and thus earning their rightful place in Sto-vo-kor.

Rules of Acquisition

Based on the Ferengi.

Dabo!

As the Grand Nagus oversees the profits flowing from a bustling caravanserai north of Vegas, whispers abound of bets being placed among traders and merchants, questioning whether there is even enough gold left in the world for the Ferengi to acquire. With every transaction, the coffers swell, and the rumors grow louder, sparking a frenzy of speculation among those who seek to profit from the pursuit of wealth. Yet, as the Ferengi continue to wheel and deal, their ambition knows no bounds, and they remain undeterred in their relentless quest for profit and prosperity.


The artifacts are present in the child mods. Instructions are provided in the parent mod.
This child mod is NOT compatible with its parent mod or the other child mods.


This submod is not compatible with other mods that edit AtE files.


Don’t forget to load this submod after the main After the End mod.

All rights to contents, icons and trademarks used in this submod belong to their respective owners and/or publishers. This submod does NOT claim ownership of any content.

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After the EndSteam Workshop