Galleys for Civs

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Author: Barrowulf

Last revision: 8 Aug, 2012 at 18:12 UTC

File size: 153.3 KB

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Description:

Partial Change List:
(see text file within mod for a complete list of changes)

Galley: Buildable by civs. Reverted back to a ranged unit (unit AI adjusted to suit), ranged strength 9 and combat strength 8, production cost increased from 40 to 56, upgrades to Galleasses. (changes apply to barbarian galleys as well, they’ve returned to haunt you!)

Dromon: Unitclass changed from Trireme to Galley. Stats based off of Galley modifications. Ranged strength increased from 9 to 11 (+22%) and combat strength increased from 8 to 10 (+25%) and gains new unique promotion: Greek Fire (+20% vs. Naval) which is retained thru upgrades. Old promotion, +50% vs. Naval, is removed.

Greek Fire: New unique promotion with new art included. I wanted give the Dromon a new promotion which it could retain and gain benefits from as it upgrades. 50% vs. Naval was too much to retain and balance the new unit around.

Trireme: Increased strength from 10 to 12, cost increased from 45 to 75 (similar to a Horsemen, just like Caravels strength/cost are similar to Knights), available at Optics instead of Sailing.

Quinquereme: Stats based off of Trireme modifications. Unique strength set to 15 (+25%) and gains the Mobility promotion (+1 movement) which is retained thru upgrades (I believe it had a stonger rowing system over the trireme, after all).

Fishing: New technology. Workboats and Sea Improvements have been moved from Sailing to Fishing. This additional tech as a prereq balances the early acquisition of Sailing/Optics with their stronger naval units. (flavor values adjusted to suit, AI’s receive this tech for free on Deity instead of The Wheel)

Sailing: Embarking moved from Optics to Sailing, now requires Fishing along with Pottery. (flavor values adjusted to suit, AI strategy "expand to other continents" set from Optics to Sailing to suit)

Embarking: Units can embark at Sailing now instead of Optics which has a total beeline cost of 125 beakers instead of default game’s 175 beakers. If kept at Optics within this mod, it would’ve cost 230 beakers.

Wayfinding: Added an additional bonus of +1 embarked movement for Polynesia. (a little buff since the existing trait is a little underwhelming and because all civs can embark onto coast earlier, also sorta fits well since most ocean embarkation is performed at a movement of 3 with Astronomy)

Privateer: Prize Ships promotion is lost upon upgrading (to Destroyers).

Ironclad: Increased movement from 3 to 4 and removed the promotion which granted double movement in coast. (this also fixes a bug where this unit could gain "ludicrous speeds" with simple movement bonuses; a single +1 movement from any source makes these clunky things faster than a missile cruiser on the coast! English Ironclads? Yikes!)

… and more!