ES Genf -Ion Burst Cruiser by EuroSpace
The ES Genf is the first ship to field an Ion Burst – an invention by EuroSpace Industries (others may have already posted ships that use it, but I was the first to come up with and refine it). The Ion Burst is capable of charging Ion Beam damage up to 4 times of the original input and discharge the stored energy in a short burst of ~2 seconds (max. 303.000,- dmg per burst in this case). It is thus able to inflict tremendous damage within a short time frame, overwhelming even strong shield setups and melting through entire ships within mere moments. To protect the highly volatile prism-loop (and I mean highly – if a charged prism explodes, you’re dead) the ES Genf features a Shield Chamber with 4 large shields, several small shields and 24 point defense guns.
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Speed forward: ~82m/s
Speed reverse: ~60m/s
Crew: 200
Price: 1.694.000$
Instructions: (also found in the ship’s description in game)
[INSTRUCTIONS:]
First tell group "8" to auto-fire their beams.
To charge, first press "4" to select all relevant-prisms (switches & loop-breakers). Then press the aim-prisms key (mine is "TAB" – nice and close to the number keys) and hold CTRL + click on the lower armor-diamond above the 2 touching prisms in the middle (the loop-feeders). The switch-prisms will direct their beam to the loop-feeders and the loop-breakers will close the loop.
Wait until the loop is sufficiently charged. Then tell group "3" to target the upper armor-diamond to discharge (do NOT hold CTRL for this, so they will properly snap to their original rotation).
Optionally in addition and after a few moments (to optimize damage during and after burst) tell group "5" to shoot straight ahead (into their outlets – do NOT hold CTRL for this) and do the same for group "6".
If the left or right outlets are blocked before bursting, tell only group "1" or "2" to aim at the upper armor-diamond.
[Attention: The game currently has a missing feature where crew assignments are not copied along with loading the crew roles. That leads to broken ships. To work around, paste this ship in creative (do NOT create a grid first), then look at the assignments and memorize/take a screenshot. Then try to replicate assignments in career for a correctly working ship]