SSL Klonoa

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Author: Final H-G

Last revision: 17 Jul at 16:23 UTC

File size: 1.02 MB

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Description:

Klonoa the Dream Traveler is now here as a SSL character. He can grab his enemies and throw them to oblivion.

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Klonoa does not have the typical double jump. Instead he tries to float for a little bit to maintain air time and get a tiny boost at the end. You can turn around at the start of it. If you don’t hold the jump button he will end it early.

Move list:

A / air A – Wind Bullet:
You will grab the enemy you hit with this attack. The grab will last around one second. You can throw them forward by pressing attack. You can also throw them down by double jumping.

Forward A – Wind Sword Combo:
Klonoa will slash forward and if you press attack again he will do a second slash.

Up A – Upwards slash:
An average upward slash used for combos. you can cancel forward A into it if you hit the enemy first.

Down A – Thunder Hurricane:
A very powerful attack that ends up with a thunder strike after spinning.

Forward Air – Forward Slash:
Slashes forward. Has an average strength

Down Air – Launching Grab:
Klonoa will grab the player under him and throw him upwards.

Back Air – Hammer Swing:
A backward swing hammer attack. Has decent kill power.

Up Air – Moo Grab:
Opens a portal to grab a random enemy from Klonoa’s world. There are 3 of them:
1- Moo: A normal enemy with no special properties.
2- Boomie: An enemy that will explode after a few seconds. Be careful because it can damage you.
3- Erbil: An electric enemy that stuns the player briefly to allow follow ups. Using him for double jump will make you do the Erbil Launch.

Erbil Launch:
Charge’s up then launch to the direction you select. If you don’t hit anyone you will go into pratfall.

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Klonoa has grab compatibility! if you want to add that to your character simply add this in init.gml:

klonoa_grabbed = sprite_get("klonoa_grabbed")

variable and sprite names must be the exact same for it to work. don’t forget to adjust the offset in load.gml later