Awesome Sponsors (Classic Version)

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Author: Ryika

Last revision: 17 Nov, 2015 at 16:31 UTC

File size: 37.19 KB

On Steam Workshop

Description:

A mod that is designed to make the Sponsors more interesting and distinctive.

This Version only works with the Classic Version of the game.

If you want to play with Rising Tide use this Version instead!

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Additional bonuses have been added, existing bonuses have been changed and, in some cases, swapped to make all sponsors feel and play different from each other. Every Sponsor now has a unique Building that has higher yields and, in most cases, a unque effect.

To be clear: The main focus is not perfect balance – I try to get them somewhat on a level, but especially with all the combinations possible when also using Awesome Loadout etc. it’s impossible to achieve perfect balance and still keep options interesting. Also, these bonuses will make the game easier – but, at least that’s my opinion, also more fun.

All unique Buildings have basic yields, but I’ll only list their unique effects below.

ARC

Unique Trait
Covert Operations are 40% faster. Maximum Intrigue for cities is decreased by 2. Gain a free Soldier whenever you found or conquer a City.

Unique Building: Central Intelligence Agency
Yields +1 Science from External and Station Trade Routes
Grants a Free Spy once the first Building of this type is built

Pan-Asian Cooperative

Unique Trait
+25% Wonder Production. Unhealth: -33% from Pop., +100% from Cities. +10% Food, +50% Culture and Science in Capital. Can build a unique Wonder.

Unique Wonder: Bio Sphere
10% Food kept after City Growth
Strong overall yields

Franco-Iberia

Unique Trait
Gain a free Virtue for every 8 Virtues gained through Culture. Gain 50% of defeated opponents Combat Strength as Culture.

Unique Building: Museum
Gain small %-Modifiers for Science and Culture

Slavic Federation

Unique Trait
+100% Petroleum. +2 Titanium per City. +2 Orbital Coverage in Cities. +20% Production towards Orbital Units.

Unique Building: Space Agency
+2 Orbital Coverage

Polystralia

Unique Trait
+2 Trade Routes available for the Capital. Cities start with 6 extra tiles. +2 Energy and +10% Energy in every City.

Unique Building: Trade Estate
Yields +2 Energy from External and Station Trade Routes

Kavithan Protectorate

Unique Trait
Cities and Outposts acquire new tiles 50% faster. +50% Affinity Resources. Settlers are not affected by terrain and have +2 [ICON_MOVES] Movement.

Unique Building: Spiritual Site
Additional Yields to Affinity Resources

Brasilia

Unique Trait
Units have +10% Strength in melee combat. +20% Production towards land Units. Pay 50% less Maintenance for Land Units.

Unique Building: Military-Industrial Complex
Bonus Production towards Units

African Union

Unique Trait
+10% Food in growing Cities when Healthy. Cities start with +2 Food and +2 Health. Cities keep 10% Food after growing.

Unique Building: The People’s Library
Yields additional Science based on Population Size