(1.10.9) SS Celtic 1850 (Sinkable)

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Author: mcsteve89

Last revision: 18 Apr at 05:27 UTC

File size: 188.18 MB

On Steam Workshop

Description:
AMERICAN SIDEWHEEL OCEAN LINER "CELTIC" 1850

(fictional)
Built in 1850 to be one of the largest, fastest, and most luxurious ocean liners in the world, the paddle steamer Celtic (pronounced "sell-tick") would prove to be quite a hit! She was loved by passengers for her spacious saloons, fine dining, good ventilation, and comfortable cabins. Not to mention, she was also one of the first ships to feature a barber shop and steam heating in her cabins! And although the high speed was equally highly appreciated, it would also be very costly…

SPECIFICATIONS

Top speed: 14 knots (roughly)
Length: 87 Meters
Width: 13.75 Meters
Height: 42.75 Meters
Draft: 6.3 Meters
Engine type: 2 Side Lever Steam Engines
Boiler type: 4 Double Row "Box" Boilers
Coal capacity: 42,540
Accommodations for:
First class: 124
Second class: 64
Crew: 53

FEATURES

-Two versions of the ship, one with full interior, one that’s been simplified to run on lower-end systems
-Fully functional independent paddle wheels
-4 Sink switches
-Navigation lights
-4 Steam bilge pumps
-4 Manual bilge pumps
-4 Powered lifeboats (plus 2 decorational ones)
-1 Auxiliary helm at the stern
-Working anchors with animated capstan
-1 bell
-1 Steam whistle
-Steam heating in every first class cabin (switches are in the engine room, one for port cabins, one for starboard cabins)
-Steward call bell in every first class cabin, communicating to the stewards accommodation
-2 Working dumbwaiters
-1 Basic map in the chart room
-Full Interior

HOW TO SPAWN

1: Load up the world that you want to spawn it in
2: go to the pause menu
3: Click "addon editor"
4: Click "load"
5: Click "Workshop"
6: Click "SS Celtic (Sinkable)"
7: Click "test location" on one of the four spawning locations

HOW TO START

!!! SPAWNS AS AN ENVIRONMENT MOD, NOT A VEHICLE !!!

1: Head down to the engine room. Go into the forward first class entrance, down one of the side hallways, through a door labeled ‘Crew Only Stairs’, go forward through the door labeled ‘Engine Room’.
2: Press the ‘Light Boiler’ key on all four boilers.
3: Once steam pressure is up to about 40-44, you should be good to go.

SINK SWITCHES

The sink switches are located in the Captain’s Cabin at the very forward part of the deckhouse.

The switches are set up in a "double-two-option" configuration. Choose your selection of fore or aft sink, and fast or slow sink. Once both selected, the "End The Floating" button should unlock. Simply press it to, well, end the floating.

The ship will gradually go down at a somewhat shallow angle. At some point as long as there’s pressure, the boilers should explode and stop the ship if it wasn’t already stationary. Once water reaches the deckhouse, the sinking should begin to accelerate into a final plunge.

For best experience, keep the wind off, leave the ship charging forward at full speed and let the boilers explode.

FULL AND SIMPLIFIED VERSIONS

Due to my stubborn refusal to build ships without 100% full interiors, Celtic turned out to be a bit of a lag bomb. To compensate for this, I have included a simplified version of the ship, to be ran on lower-end systems that have a hard time with the full version.

Changes include:
-Gutting out all of the second class interiors and most of the crew spaces
-Gutting out all of the first class cabins, apart from those on the upper deck
-Removing the stewards call bells in the remaining cabins
-Making the anchors and upper part of the capstan stationary, decorative pieces
-Removing the breaking-off functionality in the starboard paddle box
-Simplifying the decorations in the galley
-Removing the functionality of the dumbwaiters
-Simplifying the lifeboats

I have the resulting void set up so that the sinking of the ship matches the full version as closely as I can get it.

It’s not perfectly optimized, I’m not really sure how to effectively optimize a ship beyond just making it super basic, and it was also a bit of a rush job…

EXTRA NOTES

-Being a paddle steamer, she may not be the best at fighting storms. It could get blown around, list heavily or even capsize in 100% wind, and it may not even be able to move forward when going against the wind. Recommended max wind speed is around 70%.

-The paddles are driven separately by their own engine, and can also be controlled separately. They are also set up so that the paddles will rotate slower if they’re submerged lower in the water, and spin faster if they aren’t. This greatly improves maneuverability in rough weather, and inhibits the ship turning slightly unintentionally when it’s listing.

-Can be run on low physics

Inspired by the SS Arctic, 1850

Discord server for checking out how the latest builds are coming along, chatting, memes, the occasional build competition and other nonsense: https://discord.gg/7Z2VWqvDwq