Girls’ Frontline Pack – MP40, IDW, Grizzly Mk.V and NTW-20

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Author: Mathetes tou Megalou Alexandrou

Last revision: 11 Nov, 2019 at 00:54 UTC

File size: 36.08 MB

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Description:

Adds Grifon and Kryuger civilizations led by MP40, IDW, Grizzly Mk.V and NTW-20 separately from the game Girls’ Frontline.

MP40

MP40 is all about the early game. Her strong early game bonuses help get MP40 up on her feet, although the bonuses become less relevant as the game progresses.

Trait – Newbie’s Friend

First capital starts with a Granary. +1 Food, Production, Gold, Science, and Culture to all cities.

Unique Unit – Begineer’s Tactical Doll

Replaces the Warrior. Stronger and Cheaper (40->32, 8->10), Begineer’s Tactical Dolls also ignore terrain cost and grants gold when killing enemies

Unique Building – Logistical Operations Center

Replaces the Barracks. Unlocked at Currency, but grants +2 Gold and Production as well.

AI

MP40 is quite middling: MP40 isn’t as extremely friendly as say Grizzly but is not particularly warlike (or peaceful). MP40 has some bias towards Production, Growth, and Great People but most of her flavors are otherwise mostly average. However, MP40’s early game bonuses make her a particularly potent early-game snowballer.

IDW

The Infamous IDW also leads a squad of Grifon and Kryuger forces: IDW however specializes in culture, happiness and defense through numbers.

Trait – IDW DA NYA

Retain all happiness even if the last copy of a luxury is traded away, and gain +2 Happiness from luxuries. Training a military unit grants a chance of generating IDW dummy which gains combat strength based on era when unit is created, which also provides a small sum of tourism.

Unique Unit – IDW Dummy

Does not replace any unit, nor are they gained naturally. When a unit is trained or purchased, there is a chance to acquire this unit, with the chances increasing as the era progresses. The unit can be dismantled for 100 gold, and its combat strength scales with the era in which it is generated, and does not scale as the unit witnesses a new era.

Unique Building – Rescue Station

Replaces the Zoo. Does not require the Colosseum beforehand to build. Generates 2 Culture and 1 Tourism, while causing animal resources to yield +1 Culture as well.

AI

IDW is true to her canon self: IDW is loud, chatty, but friendly and not particularly warlike. IDW is very fond of maximizing Happiness, so expect IDW to swim in it, and also expect her to be a monolith when it comes to ideology.

Grizzly Mk.V

Grizzly is all about the Great General buffs, and generating Great Generals provide a bounty of bonuses for her otherwise lackluster economic bonuses.

Trait – Fire Command

Great General combat bonus is increased to 30%, while Great Generals either heal 30 HP or boost the combat strength of adjacent units by 33%. Acquiring a Great General grants Grizzly a large sum of Golden Age Points and Culture.

Unique Unit – Original Tactical Doll

Replaces the Gatling Gun. Slightly weaker (30/30->30/27), but are cheaper and comes with the Great General aura bonus.

Unique Building – Combat Simulation Center

Replaces the Military Academy. Grants 30 Experience instead of 15 and generates 1 science per every 4 citizen in the City.

AI

Grizzly is friendly and will seek to befriend most civilizations. However, Grizzly can be a bit competitive with city-states. Grizzly is the most aggressive of the 4 T-Dolls here as well, although Grizzly doesn’t lean strongly either to militaristic ways or the civic administrative ways.

NTW-20

NTW-20 is all about the first shot, and has a slew of support for ranged units while also having a great mid-game production asset to boot.

Trait – Interdiction Shot

Ranged units can gain access to a unique set of promotions. Ranged and Siege units gain the Interdiction Shot promotion that boosts range and damage on its first strike after the turn it is produced. This ability is recharged every 4 turns.

Unique Unit – Antimateriel Rifle Team

Replaces the Anti-Tank Gun. It is a 3-ranged ranged unit (50->65/45) that is unlocked at Replaceable Parts. The Interdiction Shot bonuses are applied in double strength.

Unique Building – Foundry

Replaces the Military Academy. Grants 1 Engineer Specialist Slot and causes strategic resources to yield +2 production. When a Great Engineer is born in the city, units trained in the city gains 5 more experience (max 15)

AI

NTW-20 is the loner: NTW-20 may not be too eager to get out there to make friends, but NTW-20 doesn’t play things aggressively either. NTW-20 cares little for the outside, but instead sticks to what she has, trying to get some Great People rather than declaring random wars or meddle with city-states.

    Supported Mods

  • Bingle’s Civilization IV Traits for Civilization V

Girls’ Frontline and related icons, characters, etc are intellectual property of MICA Team, and all art assets belong to respective owners. Credit is given in the Credits.txt file, and no profit is sought from the creation of the mod. This mod is for enjoyment only.