Civ – Faerie Britain (Morgan)
【Mod information】
A new civilization: Faerie Britain (Morgan). It is based on the Fate series. It has 6 unique component.
【Support language】
[NEWLINE]English and simplified Chinese.
【Civilization unique content】
UA: Roadless Camelot – Killing enemy units to gain the unit’s corresponding technology. Army units gain the same movement power to general placed together at the start of a turn, while also gaining double the combat power bonus themselves. Start game with a hero unit.
UU: Fairy Knight – The Fairy Knight is the Faerie Britain unique unit, replacing the Swordsman. This unit has high mobility and can move after an attack, can recover 50 health while killing enemies.
UU: Morgan – Morgan is the Faerie Britain hero unit. This unit gets it automatically at the beginning of the game. Only one can be built. She has a strong long-range attack, but in the near war is more vulnerable, pay attention to try to use other units to protect. She have many special promotions.
UU: Rhongomynaiad – The Rhongomynaiad is the Faerie Britain unique unit, replacing the Atomic Bomb. This unit has longer attack range. This unit doesn’t require [ICON_URANIUM]uranium resources.
UB: Camelot Only 1 can be built in non-capital cities. Complete the city of Camelot as the new capital. +20%[ICON_FOOD]Food, +50%[ICON_CULTURE]Culture, +50%[ICON_GOLD]Gold. All plots in the city +1[ICON_PRODUCTION]production.
UI: Faerie Chateau – It must be built on land adjacent to luxury resources. It can be built by workers on land and by ships at sea. Not next to another Faerie Chateau on land or sea. It was built at sea to allow direct access to land units. Reward resources and luxury resources can be developed and built without the need to clear the landscape. Garrison units gain a defense bonus, and neighboring local units take damage at the end of their turn.