Team Fortress 2 Fixed Monoculus (Prop)
Model made by Valve .
Fixed version (under commission) by me.
So…what’s the story…? The user that commissioned this, has told me that the model in question appears in game as "static prop" only…and "that", didn’t allow any bone used for the animations to show up.
On the SFM side, there was the problem that the model appeared "transparent" (like unfortunately, some SFM models in general appear to be like that…).
ANYWAY, I fixed everything and made an own folder for the model in question, and so now, we "finally" have a fixed version of it.
Aside that, I provide some "minor" features as well:
*bodygroupable parts;
*simple physic;
*no more "plastic" surface.
Let me know if there are problems.
Hope you like it.
If you want to support me: https://www.paypal.com/paypalme/stenovhouse
Includes:
tf2DefaultModelsDemonEye_Fixed.mdl