Character + Assist Sprite Ripper
SUPPORTS 1920×1080 & 1600×900 RESOLUTIONS
MAKE SURE TO TURN OFF PIXEL PERFECT IN-GAME FOR PROPER FUNCTIONALITY
This custom stage lets you rip character sprites from Fraymakers using the super complex technology of screenshotting! This stage will take your fighter’s current animation and generate a sprite sheet of all of its animation frames right in front of the screen, allowing for you to quickly rip them with just a single press of the print-screen button. It will even generate the sprites of projectiles! Keep in mind, your screen resolution must be set to either 1920×1080 or 1600×900 and the game must be full-screened for there to be no distortion in the sprites. This method unfortunately has some holes in it, such as:
1 – Any sprites that are created as a special Sprite object will not be generated as there is currently no way to get these objects in code as of right now.
2 – Animations that have multiple image layers will not have their sprites seperated, therefore, you cannot rip the individual sprites and only the frames of the final animation.
As of January 2024, this sprite ripper now has a new UI that is much simpler than the original method of button combinations. Simply select Generate Sprites to create the sprite sheet, and then enter View Sheet to screenshot, easy-peasy! This sprite ripper supports both characters and assists. To rip assist sprites, simply enter the hazards version of the stage. There are also some other qol options now such as adding costume palettes to the sprites and the ability to turn off projectile generation. Oh, and you can rip menu and ui sprites by selecting Generate Menu Sprites. Anyways, that should be it, have fun!