Planets generation overhaul (vanilla planets size)
Same as Planets generation Overahul but with vanilla planets size as per some user request.
Built-in support for the following modded planet biomes mods:
here
Not compatible with Frackin Universe
Compatible with More Planets Mod
Lite version here (same but with vanilla orbitals around gas giants and microdungeons spawn intact)
Lite version with vanilla planets size here
Full version here
Patch for vanilla dungeon rates: here
- It changes the dungeons counts as follows:
VanillaModdedSizeDungeonsRegionsSizeDungeonsRegionsTiny1000×20001-10-01000×20001-10-0Small3000×20001-11-13000×20003-41-1Medium4000×30001-21-24000×30003-41-2Large6000×30002-31-26000×30004-51-2VanillaModdedSize of moons around planetsMediumSmall and MediumSize of moons around Gas GiantsSmallTiny and SmallVanillaModdedSize of Planets (Tier1)Small and MediumSmall and MediumSize of Planets (Tier2+)Medium and LargeMedium and LargeSize of Planets around Gas Giants(Tier1)SmallSmallSize of Planets around Gas Giants(Tier2+)Small and MediumSmall and Medium
Tiny planet size is defined in celestial.config in vanilla Starbound but it seems it’s unused as no planet or moon will spawn of that size. This mod makes use of the tiny size as well (but just for Moons).
- Makes the gas giants in the sky backdrop bigger when you visit a planet
- Gas giants have a 80% probability of having each orbital filled with a satellite (versus 50% in vanilla)
- Gas giants have a maximum 6 orbitals of satellite around them (versus 3 in vanilla)
- Change the probability of microdungeons to 60% (30% is the vanilla value) and of rare microdungeons to 18% (from 8% in vanilla)
- Spawns more dungeons around planets, including Ocean planets.
- Dungeons number on Desert planets are capped at [2,4] (2 minimum 4 max) for all planet sizes.
- Dungeons number on Scorched City planets are capped at [1,2] (1 minimum 2 max) for all planet sizes.
It’s helpful having Starmap Zoom Slider to zoom in and out the navigation console otherwise some planets around gas giants won’t be reachable
Fully Compatibile with Truespace
The only difference you will find with this mod is the fact that with TrueSpace you will find satellites of any kind orbiting a planet, not only Moons, and they will spawn of the Small and Medium size but when a Moon is spawned it will be Tiny and Small.
In Vanilla you will find planets as satellites only around Gas Giants
Meant to be used as a Overhaul of Vanilla Starbound
As I made this mod for myself but decided to share it with everyone it supports just the planet types I play, contact me in the discussion above to request compatibility for other planet biomes mods.
While nothing happen if you use this mod with a modded planet type that is not listed, that biome will have the same number of dungeons that would have in vanilla. Planet size will still be modded.
Ideally it works best to have a fresh universe from the start as this mod change the seed of generation of stars, but you can install this mod anyway if you don’t want to start over, just be sure to backup your whole storage/universe folder, especially universe.chunks file inside storage/universe before installing this mod.
To see the changes this mod make travel to a unexplored region of the map.
If you lose universe.chunks or it gets corrupted as stars generation is different with this mod installed you won’t lose your planets and builds but they might be shown differently on the navigation console (like you will be shown a volcano planet instead of your old lush planet but when you will beam down it’s still the old lush planet) and/or you could be in an invalid coordinate of space (meaning you are in a place where there used to be a star system and now there’s nothing in it and the game crashes)
Alaway backup your files when messing with saves!