Star Trek: U.S.S. Prometheus Refit
This is an updated "Refit" of my Original Prometheus, a scaled down CV based off the U.S.S. Prometheus from the Star Trek: Voyager episode "Message in a Bottle:"
https://steamcommunity.com/sharedfiles/filedetails/?id=2380815406
I decided to post this new one as it is sufficiently different from the original.
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The primary difference is a reworked Hangar to ditch the "Voyager" style 2 hangar setup, in favor of a wider, longer hangar that can hold larger ships. The inspiration for this was my play style: I would always use my Millennium Falcon as a starter ship, as it had ample cargo room, but would always have to leave it behind because it simply did not fit this ship. So I reworked the Hangar specifically so I could fit the Falcon in it.
The entire ship has also been reworked with sensors and switches to activate and deactivate lights. Further, i fixed an old bug preventing the ship from landing. It will land fine now. Deck two has also been significantly reworked to provide a better Captain’s quarters.
This ship, like its predecessor, was designed to be screen accurate both inside and out, though the interior was modeled after Voyager. As such, it has all the screen accurrate areas of interest.
A note on Reforged Eden: This ship is for VANILLA. I have paused conversion efforts of any ships as RE2 is still very new.
Millennium Falcon:
https://steamcommunity.com/sharedfiles/filedetails/?id=2194916712
Type-8 Shuttlecraft:
https://steamcommunity.com/sharedfiles/filedetails/?id=3237273058
U.S.S. Voyager:
https://steamcommunity.com/sharedfiles/filedetails/?id=2485731822
Delta Flyer:
https://steamcommunity.com/sharedfiles/filedetails/?id=2699902992