Skeletron Prime (Terraria) [Ragdoll]
"The End."
Detailed notes are in the SFM version.
Skeletron Prime took a long time to work up the courage to finish him. The reason I put him off for so long was simply because I had too much detail in the original model, and I couldn’t bring myself to trim him down and complete it. Since I’ve been polishing up and releasing all my other content, I figured it was time to wrap him up and release him.
This is my last Terraria 3D addon, and also my last GMod workshop submission.
I want to thank you guys for following my content. It’s been quite a ride, and I never thought I’d make and publish so many weird and cool things. I’ll be shuttering my workshop at the end of the month, but don’t worry, I’ll still be here, and these addons will always be there when you need them.
It’s time for me to move on. Adios, GMod.
-I left in the 2048 textures from the SFM version. This accounts for some of the file size. It shouldn’t have any impact on gameplay.
-The SFM description talks more about this, but this submission features a "Phase 2" version of Skeletron Prime without his faceplate. I kept this mainly because it looks cool.
-The cannon arm features a rotary barrel. The cannon shoots the mines featured in the last image. I thought this was a more graceful way to handle the jarring size inconsistency with his cannon firing stock bombs.
-The saw has an idle animation that spins the blades of the saw, but ragdolls by default do not play animations.
-Change the skin to toggle the eyes.
Items Included:
-boss_skeletron_prime.mdl
-boss_skeletron_prime_phase2.mdl
-boss_skeletron_prime_arm_cannon.mdl
-boss_skeletron_prime_arm_laser.mdl
-boss_skeletron_prime_arm_saw.mdl
-boss_skeletron_prime_arm_vice.mdl
-boss_skeletron_prime_mine.mdl
The original concept and design of "Skeletron Prime" is the intellectual property of "Re-Logic".

