Yoshi’s Island 1 (Melee)

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Authors: Flophawk, leopaof

Last revision: 26 Aug, 2024 at 22:01 UTC

File size: 8.76 MB

On Steam Workshop

Description:

Features the original Melee layout on Aether Mode, with slope code from Dark Dakurai!
Both Aether and Basic feature semisolid turn blocks that become intangible for a short period when hit.

CREDITS:
-Flophawk: Stage Artist, Coder
-Dark Dakurai: Slope Coder

TRACKLIST:
-Yoshi’s Island (Super Smash Bros. Melee)
-Athletic NTSC Version (Super Mario World)
-Fortress Boss – Super Mario World (Super Smash Bros. 4)
-Title/Ending – Super Mario World (Super Smash Bros. Brawl)

NOTES:
i speedran this in like 3 days because i thought "hmm slopes are really funny"
also basic mode still has turn blocks because ppl are too avoidant of gimmicks i think !!!!!! the turn blocks are fully predictable and in the players control. i think some gimmick variety is healthy smh