Courtiers+
New Courtiers/Archetypes with new missions
- Court Jester
- Steward
- Traveling Doctor
- Land Surveyor
Court Jester
- -2 Wisdom & +2 Charisma – Cant be anything a "normal" courtier could be
- The Jester has special opinions for all archetypes
- Their 3 current missions are:
- To entertain a City
- To raise an Odeon (in a City)
- To discover Drama
- When appointed to the court, the jester gets additional stats and their costs are depending on their opinion about you!
Steward
- +1 Courage & +2 Discipline – Can be a Governor, an Ambassador or Chancellor
- As Governor: +2 Training/Turn & -1 Discontent if Military Defending, -10% Discontent, -10% Maintenance, -10% Food & -5% Rebels Chance
- Their 2 current missions are:
- To provide a City
- To oversee a City
- When appointed to the court, the steward gets additional stats and their costs are depending on their opinion about you!
Traveling Doctor
- +2 Wisdom – Can be a General or an Agent
- Their 3 current missions are:
- Take care of a City
- Cure a character
- Experiment with the leader
- When appointed to the court, the traveling doctor gets additional stats and their costs are depending on their opinion about you!
Land Surveyor
- +1 Wisdom & +1 Discipline – Can be a Governor
- As Governor: -5% Improvement Costs, Can Buy Tiles, -25% Production Time for Workers, -50% Production Time for Scouts
- Their 2 current missions are:
- Survey a City
- Examine the Ground
- When appointed to the court, the land surveyor gets additional stats and their costs are depending on their opinion about you!
Info
- Each new courtier have also "new" opinions for other things, like beeing at war,…
- New Events, Stories, Triggers and some of those vanilla have also new choices,…
- Probably a lot more things i forgot since i had to make the description again 😉
- German Translation included
- Mod compatibility with all my mods
