Imperial Dimension Neptunia Mod

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Author: Warper243

Last revision: 30 Jan, 2021 at 23:29 UTC

File size: 4.41 GB

On Steam Workshop

Description:

Imperial Dimension Neptunia is a mod for Empire at War that aims to expand the EAW game by bringing the Neptunia series to RTS Format! It started it as a personal project at first, but I decided to expand this mod. Currently this mod is moving towards beta release with the current version being Alpha 0.216.

The Imperial Dimension Neptunia mod is mainly Hyperdimension Neptunia themed combined with Star Wars Legends, but it also has stuff from various other series such as valkyria chronicles, star trek, and other Idea factory IPs. The mods goal was to expand the base game by adding many new units, and improving the quality of certain units already in game. Theres lots of new hero units, music, and other goodies in store!

This mod takes place in an alternate timeline of the Star Wars expanded Universe after the fateful battle of Endor. Lots of new heros and units have been added both for Space and Land battles.
From Neptune herself to the rest of the CPUs to the Gold Third to Valkyria Chronicles heros like Selvaria Bles and Welkins. Additionally Starkiller, Rahm Kota, Admiral Thrawn, Ahsoka Tano, and the Mandalorian himself make apperences as well. While this was changed, alot of the vanilla EAW units got new models as well.

This mod contains 3 GC scenarios as of now. The first GC scenario will be a modified version of Equal Footing. Unlike the vanilla version of this GC, the IDN versions will have around 15 more planets (around 60). The second GC scenario will be called Imperial Fractures. This GC will be set around 18aby, a few months before the events of Timothy Zahns novel Specter of the Past and it has about 65 worlds and in it a collapsing Empire controls a small chunk of the galaxy while the New Republic controls the core..
The main win condition for the Imperials will be to defend themselves and reconquer the galaxy; meanwhile the main win condition for the New Republic in this scenario will be to capture key Imperial worlds such as Bastion, Muunilist, Planetune, Lastation, Hypori, and Bespin within 80 days.
The third GC Scenario will be called War Games. This scenario will be a classic 1 Planet start GC. Each faction starts off with 1 Home planet, a small assualt fleet of ships (including 1 big capital ship) and ground infantry (a mix of infantry and tanks), and a select group of heros. The win condition for this GC will of coarse be to conquer the galaxy and destroy all enemy factions!

Skirmish is getting lots of new units as well, so its not just galactic conquest.

Currently the first part of Update 0.2 of the mod is being uploaded. Be aware that there will be further updates that add more stuff to the mod. Also if you find a problem/bug in the mod, please report it either on my discord server or on the thread in the discussions section.

Have fun and may the force be with you! Sincerly,
Warper243

Here is a link to the moddb page: https://www.moddb.com/mods/imperial-dimension-neptunia

Here is the mods discord page, and I invite you to join for more fun: https://discord.com/invite/axVMKQw

Here is the youtube channel where I show new mod content: https://www.youtube.com/channel/UCrz8li2VwQEczP7R0mNJWPw

Ways to launch the mod:

METHOD 1 (FOC LAUNCHER METHOD, RECOMMANDED):

1) Go to Steam workshop for Empire at war
2) Find the Imperial Dimension Neptunia mod page
3) Click subscribe
4) Wait for the mod to download
5) Download Anakin_Sklavenwalker’s FoC Launcher from MODDB here:
https://www.moddb.com/games/star-wars-empire-at-war-forces-of-corruption/downloads/foc-launcher
6) Run the FoC Launcher
7) Choose Imperial Dimension Neptunia Mod
8) Click Play
9) The mod will launch

METHOD 2 (CLASSIC MOD FOLDER):

INSTALL VIA MOD FOLDER: (classic method)
1) Navigate to your EAW directory
IE SteamappscommonStar Wars Empire at War
2) go into the FOC directory.
IE SteamappscommonStar Wars Empire at Warcorruption
3) Create a folder called "Mods" if one doesn’t exist.
IE SteamappscommonStar Wars Empire at WarcorruptionMods
4) Navigate to your Steam Workshop EAW folder
IE steamappsworkshopcontent32470
4.5) 1945143578 is the IDN folder in Workshop
5) Move the 1945143578 folder to the mods folder
IE SteamappscommonStar Wars Empire at WarcorruptionModsIDN
6) Rename 1945143578 to IDN
7) Right click on the "Launch Imperial Dimension Nep mod" link inside of the IDN folder and click PROPERTIES
8) In target replace the directory with YOUR OWN INSTALL DIRECTORY OF EAW!!!!
9 in "Start-in:", replace it with your own directory
10) Click okay after you entered the correct directory for both!
11 DOUBLE CHECK AND MAKE SURE YOU DO IT CORRECTLY!!!!!!!!!!!!
12) Stay Subscribed on steam workshop!

Please try to use Method 1 (FOC Launcher) to start the mod!

Update November 2023: Since Empire at War got an update that turned it into a 64bit game, some people have been experiencing some perception crash errors on start up. Those errors can be resolved by changed EAW back to 32 bit.
To do so:
1) Go to your Steam Library
2) Right click on `Star Wars Empire at War: Gold Pack` and click propertiers
3) Go to `Betas` Tab and where it says `None`, click the down arrow and select the `32-bit Version`
4) Click the X button to Exit
5) click the Update/Play Button
6) IDN should work normally again and you can easily switch back to the 64bit of eaw the same way.

Download
Required DLC:

These DLC should be installed in order to use this item.


STAR WARSu2122 Empire at War: Forces of Corruptionu2122