Cookie Taxer

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Authors: LordVarangian, CzerstfyChlep, Stiopa866, xorme, Sol_InvictusXLII

Last revision: 31 Aug at 18:56 UTC

File size: 123.41 MB

On Steam Workshop

Description:
Introduction

Do you enjoy idle games, but find them a bit too idle for your taste? Do you wish eu4 had the dopamine overload of an idle game while still being, well, eu4? Then Cookie Taxer is the mod for you!

Cookie Taxer adds cookies to EU4! Start by clicking the big cookie in your economy tab to get your initial fix, then build a selection of new buildings to generate monthly cookie income. Make sure to plan your expansion, as many provinces have a variety of modifiers that will significantly increase your cookie production rate! Then spend your hard earned cookies on buffs to your income and military. Watch out though, as cookie costs scale over time, and your cookie income must scale to match.

But this is still EU4. You are limtied on your cookie buildings, by province count and development. You will have to fight large European nations in order to unlock upgrades, which are essential for cookie income scaling. Are you up to the challenge of playing these two different games all at once?

Features
  • Idle game mechanics: produce and spend cookies!
  • 9 new buildings, each producing a variety of cookies.
  • 5 country buffs to spend your cookies on.
  • 200 upgrades spread across Europe, for you to conquer.
  • Custom cookie UI.
  • Cookie-themed events.
  • Math. So much math. More math than you could ever want.

Note – expect long load times on "Creating Checksum", we have millions of lines of math code. There’s no performance impact here, just load times.

Questions? Join the Discord server here![discord.gg]

Credits
  • Chlep – Lead Developer
  • Sol – Cookie Income, Buildings, and Province Upgrades. Also math
  • Xorme – All the art
  • Stiopa – UI and Nation Upgrades
  • Varan – Events, UI, and Province Upgrades

Here’s a link to our GitHub repository for the code of the mod, if you are interested[github.com]

This mod was originally made in 2 weeks as a part of the EU4 Modathon competition, Season 3 (August 2024).

Check out the other mods from the 2024 Modathon!


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