Tactical AI Mutator

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Author: Grayve Rose

Last revision: 22 Aug, 2013 at 22:44 UTC

File size: 8.84 KB

On Steam Workshop

Description:

Fixes the targetting of just few players and the ignoring of the rest of the team from the Zeds

Implements poosh’s improvements and method to Killing Floors AI. Bases it on distance, tactics, and random player targetting.

Includes an ingame display message to notify the players on the server that the AI is now more intelligent

Caution: The default AI in the past that worked was able to focus on 1 player till line of sight was broken. This method, the AI will target closest player irregardless of who has the attention. Remember this for Flesh Pounds and Scrakes especially.