BMCE Addon – BM: Blue Shift Styled Wear (incl. Revised)
TIRED FROM MAINTENANCERS UNIFORMS IN DEFAULT BMCE(R)? FINALLY L4D-STYLED WORKERS & HARDHATS ARE GONE!
Changes maintenance workers bodies to from Blue Shift, but other aspects, such as Left 4 Dead’ roadwork vests from Character Expansion and id-cards from Character Expansion Revised, are remaining. And all scientists’ shirts, even females’ blouses, are darkened for resemblance with vanilla BMS (reverted) and BS.
Hardhats props also reverted to vanilla variant and recolored them brighter and more saturated. Unique recolored outfit for custodian (gray) and logistic (black) personnel, along with unedited engineer (orange), conworker (green) and technician (blue) – all respectively to Character Expansion and Revised one. Compatible with Inbound Revamped (from Chapter Overhauls series) and HECU Realism Expanded.
Zombies versions and ragdoll gibs included!
Also I’m created unique hardhats for OSHA employees and even for Lambda team staff (HEV scientists).
(Slightly) changes look for (hurt variant including):
Admins;
Bodyguards (ya, they also have hardhats);
Construction Workers:
Custodians (recolored gray maintenance workers);
Conworkers (old, aka Forklifters, remains from green maintenance workers);
Engineers (remains from default (orange) maintenance workers);
HEV scientists (Lambda hardhat uniquely included, but you need change Character Manifest);
Logistics (recolored black maintenance workers);
Office workers;
OSHA inspectors (also have unique hardhat);
Scientists (ALL types);
Technicians (remains from blue maintenance workers);
and of course, workers and (casual) scientists Zombies.
Installation process easily described here!
For questions – FAQ.
Other mods presented in pictures: Chapter Overhauls, Anamorphic Lens Flare, Windows 98 screen and Alternate Look for Female Scientist (also compatible).
Credits (general devs):
Crowbar Collective: original hardhats and earmuffs (models),
HECU Collective (Faber and Rimas): maintenance workers and zombies outfit (models and textures),
BMCE dev crew (Blooper Reel, CitizenFive, Skessler, Ninja, Vinnie, Jazze): casual scientists original textures and roadwork vest porting from Left 4 Dead 2 zombies to maintenance workers in original Character Expansion (textures and model respectively),
BMCER dev duet (DWBoyGamer and Monolith Fanatic): all original staff except maintenance, identification cards from Character Expansion: Revised (models), and now scrapped original idea to replace maintenance models in BMCER from Blue Shift,
Black Mesa Security Officer – original Blue Shift Facility Personnel mod,
racer_dude – original Blue Shift BMCE Models (now broken, use THIS mod),
CyanFire – original Blue Shift Maintenance Models for BMCER,
AlphaGarg, thatmoodyguy, Brain Dead and pyromine_niac – assets of original headcrab reskin mods and their ports,
Valve: original roadwork vest from L4D2 (model),
OSHA (Occupational Safety & Health Administration): original logos in their hardhats,
Required items:
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BMCE - Black Mesa Character Expansion — Steam Workshop
BMCE Addon - Black Mesa Character Expansion Revised — Steam Workshop