Cistern and Marina – New Buildings

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Author: thecrazyscotsman

Last revision: 27 Feb, 2014 at 12:40 UTC

File size: 1.38 MB

On Steam Workshop

Description:

Alternate download here[www.thesewall.com].

This mod is designed to be an alternative to the Lighthouse lake mods (including my own). I wanted to create a mod that improved lakes without required an lua files or references that may conflict with other mods.

Of course this mod can also be used in conjunction with any Lighthouse mods as well.

The new building yields are below.
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Cistern:

+10% food stored
+5% growth
+1 food and +1 production on lake tiles
1 maintenance
Unlocked by Construction

Marina:

+2 happiness
+1 gold on lake tiles
2 maintenance
Unlocked by Biology

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FAQ

Q. I’m having a problem, can you help troubleshoot?
A. Please follow the steps on this page[forums.civfanatics.com]to troubleshoot. Additionally, please enable logging to provide more details on what problem you are having if you cannot fix it by following those steps.

Q. How do I enable logging?
A. Open the config file located here: C:UsersxDocumentsMy GamesSid Meier’s Civilization 5. Search for "Enable the logging system" and set it to "1". Logs will be located at C:UsersxDocumentsMy GamesSid Meier’s Civilization 5Logs — "Database" is one of the first logs you should check.

Q. Does this conflict with any mods?
A. These mods do not have any known conflicts unless you are using another mod which adds a building of the same name. It will also conflict with any mod which removes any of the prerequisite technologies.

Q. What is the compatibility?
A.All DLC packs are optional. Main versions of the game are below:

  • BNW – compatible
  • G&K – compatible
  • Vanilla – compatible

Q. Does this support multiplayer.
A. No, unfortunately.

Q. Can I use your mod in mine?
A. Yes! You don’t even have to ask. Please just include me in your credits.