Industrial Building Pack

If you liked this item, please rate it up on Steam Workshop page.

Author: thecrazyscotsman

Last revision: 24 Jun, 2014 at 21:01 UTC

File size: 131.83 KB

On Steam Workshop

Description:

Alternate download here[www.thesewall.com].

This mod adds several new buildings to the Industrial era, including buildings which further improve local resources or provide strategic resources.
——————————-

Textile Mill

+3 Production
+1 Production on Sheep, Silk, and Cotton
+2 Gold on Dye.
City must have an improved source of Sheep, Silk, or Cotton
Requires Industrialization

Grocer

+2 Food
+5% Growth
+1 Food on Bananas and Citrus.
City must have a Market.
Requires Biology

Chemist

+2 Science
+10% Science
City must have a University
Requires Fertilizer

Ranch

+2 Production
+1 Food and Gold on Sheep, Cows, and Horses
City must have a Stable
Requires Steam Power

Industrial Mine

+3 Production
+3 Coal
Maximum of 3 can be built
Requires nearby Mountain
Requires Dynamite

Coastal Battery

+8 City Defense
+25 City HP
Must be built on Coast
City must have an Arsenal
Requires Dynamite
————————————

FAQ

Q. I’m having a problem, can you help troubleshoot?
A. Please follow the steps on this page[forums.civfanatics.com]to troubleshoot. Additionally, please enable logging to provide more details on what problem you are having if you cannot fix it by following those steps.

Q. How do I enable logging?
A. Open the config file located here: C:UsersxDocumentsMy GamesSid Meier’s Civilization 5. Search for "Enable the logging system" and set it to "1". Logs will be located at C:UsersxDocumentsMy GamesSid Meier’s Civilization 5Logs — "Database" is one of the first logs you should check.

Q. Does this conflict with any mods?
A. These mods do not have any known conflicts unless you are using another mod which adds a building of the same name. It will also conflict with any mod which removes any of the prerequisite technologies.

Q. What is the compatibility?
A.All DLC packs are optional. Main versions of the game are below:

  • BNW – optional
  • G&K – required
  • Vanilla – not compatible

Q. Does this support multiplayer.
A. No, unfortunately.

Q. Can I use your mod in mine?
A. Yes! You don’t even have to ask. Please just include me in your credits.